Corky's Nickel Knock™

Learn it in one hand

How to play
Nickel Knock™.

Build the strongest same-suit hand, know when to knock, and hold onto your five nickels.

A♥K♥Q♥31
1

Deal three cards

Every player starts with three cards and five nickels. Turn one card face-up to begin the discard pile.

2

Build your best suit

Only cards in the same suit add together. Aces are 11, face cards are 10, and number cards keep their face value.

3

Draw one, discard one

Take the top card from the deck or discard pile, then discard one card so your hand returns to three.

4

Get 31 or knock

Three cards of one suit totaling 31 end the hand immediately. Otherwise, knock when you believe your hand can beat the table.

5

One final turn

After a knock, every other active player gets one last turn to improve their hand.

6

Protect your nickels

The lowest hand loses a nickel. If several players tie for the lowest score, each of them loses a nickel. The last player with nickels remaining wins the game.

Round and game details

What happens next?

31

31 ends the round

A 31 wins that hand immediately. The full game continues unless that result leaves the player with 31 as the only player who still has nickels.

Tie

Final-nickel replay

If every remaining player has one nickel and all of them tie for the lowest score, nobody loses a nickel. The table shows “Final nickel tie. Play another hand.”

Out

Eliminated players

A player who loses the last nickel sits out the rest of that game. After the game ends, eliminated players can join a new game at the same table.

Deck

When the deck runs out

The top discard stays face-up. The older cards in the discard pile are shuffled to make a new draw deck, and the hand continues.

Rules understood

Now beat Corky.

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